Trainer Edges

Overview
You gain 4 Edges during character creation, another at every even Level, and additional Edges with restricted uses at every Level at which your maximum Skill Rank increases.

Most likely, the vast majority of Edges will be to increase Skill Ranks, but there are a variety of Edges that can be taken based on other prerequisites. In a way, however, all of these Edges will relate to ways of advancing your Skills, whether in broader ways such as increasing Skill Ranks, or in more specific ways such as developing a particular weapon technique to hone your Combat or learning to ride Pokémon better as a narrow focus of Athletics or Acrobatics. Edges are much like mini-Features, but unlike Features always Static and have relatively simple prerequisites. Some Edges can only be gained at character creation, or with your GM’s permission.

List Of Edges
{| class="wikitable mw-collapsible mw-collapsed" !

Skill Edges
{| class="wikitable mw-collapsible mw-collapsed" !
 * Note: Obviously, Skill Stunt is subject to GM approval, but it is a neat way to develop a character’s niche. GMs should feel free to bar players from taking it for activities that are too vague, too frequent, or too easily taken advantage of (eg: Perception to notice hidden objects).
 * }
 * Note: Obviously, Skill Stunt is subject to GM approval, but it is a neat way to develop a character’s niche. GMs should feel free to bar players from taking it for activities that are too vague, too frequent, or too easily taken advantage of (eg: Perception to notice hidden objects).
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Crafting Edges
{| class="wikitable mw-collapsible mw-collapsed" !
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Pokémon Training Edges
{| class="wikitable mw-collapsible mw-collapsed" !
 * Note: Neither Beast Master nor Groomer do not change the Skill that this Edge uses.
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 * Note: Neither Beast Master nor Groomer do not change the Skill that this Edge uses.
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Combat Edges
{| class="wikitable mw-collapsible mw-collapsed" !
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Other Edges

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